![]() Because Reinforcing an Sector for AA is actually fine. It is actually much more Realistic this Way. ![]() The Aircraft will often have Passed them before the Reinforcement is even Complete and the other Side will do less Damage to the Enemy Aircraft after they have Passed you) Because if they Press the Reinforcement Button upon the Aircraft Entering their Range. Actually do LESS Damage to Aircraft by using Sector Reinforcement. (Currently Ships which have less than 5km Range on their AA. It doesnt Punish Ships which have less AA Range. It also allows the CV to Maneuver in order to Avoid Flying into the Normal Sector and instead try to Leave Enemy AA through a Weakened Sector. Allowing a bit more Skill Interaction between CV and Surface Ship. The AA from Forward and Rear Sector would Focus on the Right. Meaning that if for example you Reinforce the Right Sector. With the Buff giving a Sector Reinforcement not from the Opposite Sectors but instead of the Two Neighboring ones. The Ship should be Seperated into 4 rather than 2 Sectors. The Sector Reinforcement should instead Buff the Spawning Speed and Spawning Pattern of Heavy AA. Sector Reinforcement instead of Dealing a Direct Unevadable Damage Burst (Which is so weak currently that you cant even Notice it unless you got 12 Aircraft in the Squadron because only then its barely enough to Turn a Single Aircraft Yellow.) and then Buffing the DPS Value for the AA Aura. Simple Suggestion to Fix the currently Broken and useless AA and Sector Reinforcement.
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